'The Division 2' Release Confirmed by Ubisoft, Will Be at E3 2018


Yesterday, the official Twitter feed for The Division said news about the series was coming today, via a Twitch livestream in roughly 10 minutes.

The Division 2 will be based on an updated version of the Snowdrop Engine that will "help realize" the studio's "ambitions for this title".

"It wasn't an easy decision, but there are so many stories and so many experiences that we wanted to explore within the world of The Division that we felt a sequel was the best way to explore these things", he said.

Which hopefully means that the second game will have more in terms of content. As Ubisoft stated, the first appearance of The Division 2 will be at this year's E3, for which we're also partnered with and could receive some further insider info.

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No release date or platforms has been announced at this time.

The comment appeared to acknowledge some fan requests for Ubisoft to refrain from making a sequel and just continue to expand the 2016 game.

Gerighty revealed that the game will be unveiled at E3 2018 in June. The sequel is being developed by Massive Entertainment in partnership with Ubisoft Reflections, Red Storm Entertainment, Ubisoft Annecy, Ubisoft Shanghai, and Ubisoft Bucharest.

Massive is planning a Year 2 celebration for The Division, which echoes the live-services structure of Ubisoft's Rainbow Six: Siege behemoth.

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April - Update 1.8.1, which includes the Xbox One X patch and the implementation of Classified drop rate changes discussed on a previous State of the Game.

One key addition will be the addition of a new "Shields" achievements in The Division which will unlock rewards when The Division 2 launches. The biggest question that remains is how much will the development team truly learn from their past mistakes in creating a sequel?

Now we are here with a leaked image from the Ubisoft servers showing off The Division 2.

June - Update 1.8.2, which will introduce two more Legendary mission modes and bring back Global Event: Outbreak.

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